In an upcoming interview for the Scholarly Communications podcast, I was reminded of an argument I made in the Better Posters book about relevance. What someone thinks is “relevant” to them isn’t fixed, but varies. But I didn’t have an example in the book, so here’s a concrete example of this principle. It’s a well known phenomenon among video game players: the rage quit.
“Rage quit” and poster designs
“Rage quit” and poster designs
“Rage quit” and poster designs
In an upcoming interview for the Scholarly Communications podcast, I was reminded of an argument I made in the Better Posters book about relevance. What someone thinks is “relevant” to them isn’t fixed, but varies. But I didn’t have an example in the book, so here’s a concrete example of this principle. It’s a well known phenomenon among video game players: the rage quit.